Hi!
I’m a technical artist/VFX artist game developer based in Hobart, Tasmania.
My goal is to bring a wide range of skills, with a focus on visual effects, and to work collaboratively to bring out the best in the team or project.
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Below are a collection of projects that I’ve been involved with across a range of studios. I’ve worked on games for PC, consoles and mobile across various roles including tech art, VFX and programming. Take a look through my portfolio and please feel free to get in touch!